Sketchup Pro 2019
The smartest SketchUp yet
Every week, millions of designers work in SketchUp Pro, the world's most popular modeling tool for exploring and presenting ideas in 3D. The platform is intuitive and quick, so anyone can learn to create, collaborate on, and deliver 3D projects.
What matters more than how fast, smoothly, and reliably SketchUp renders your models?
In this release, we’ve made major improvements to our graphics pipeline, allowing for performance improvements everywhere you see a .SKP. Now, SketchUp, 3D Warehouse, LayOut, my.SketchUp, and Trimble Connect all render models using the same under-the-hood algorithms, all tuned for buttery 3D orbiting.
See (thru) that?
Along with our graphics pipeline overhaul, we’ve made big improvements to transparency, which should now render at higher quality and faster too. SketchUp is also now way better at displaying multiple transparencies to provide a more realistic sense of depth across several clear faces. And for good measure, we’ve added the ability to fine-tune the opacity level in X-ray mode.
Click and…. Release!
We’re always sharpening ‘heuristics,’ the ins and outs that make SketchUp quick and precise.
High DPI Modeling
We’ve tuned snapping and inferencing for high definition monitors (like Apple’s Retina Display). Edge weights have also been smart-scaled. You can back away from your screen now…
Our new Offset avoids overlapping and self-intersecting geometry. Clean offsets, every time you hit ‘F’ (even in LayOut!)
Perpendicular Face Inferencing
Have you mastered parallel inferencing? We’ve added a ‘Perpendicular to Face’ inference. Hover a face; SketchUp will helpfully snap to its perpendicular.
Our Rectangle tools now utilize the arrow-key axis-locking (just like Circle and Polygon tools). Psst… find a Square or Golden Section; hold shift to lock that in too!
3D for every-cone
In SketchUp 2017, we’re introducing customization for the colors that display SketchUp’s axes and inferencing. We hope people with any degree of color blindness will tweak these important color schemes to make SketchUp and LayOut work just right.
Great documents often feature important information, so we built Tables, a great way to manage spreadsheets in LayOut. Create a Table from scratch, or import a .CSV or Excel file. Tables behave just like other spreadsheets: edit text, style cells, modify columns and rows… you get the gist. LayOut references your original spreadsheet, so updating every Table in your document is as simple as… click!
High Fidelity .DWG
Many people use linework from SketchUp in other CAD applications. We’ve re-written LayOut’s .DWG/.DXF exporter to make their lives a lot easier.
Previously, a ten page LayOut file would export as ten separate .dwg’s. Now you’ll get just one .dwg with ten separate tabs for each page.
In the old days, LayOut entities like dimensions, clipping masks, and labels would explode into raw geometry upon export. Now, they’ll import smartly into AutoCAD and behave just as expected.
LayOut exports are now smart enough to self scale for paper size or model space. Drawing entities like labels and, and polygons scales to paper size. Model linework scales to model space. Voilà!
Color by Layer
We’ve added an oft-requested ‘Color-by-Layer’ option to CAD exports, so all entities on a given layer may export as one color. By default, black linework exports so that it renders as black on a white background and white on a black background. That’s like candy for CAD fiends.
A new utility, Extension Manager is a one-look view of your SketchUp extensions. From here, it’s easy to toggle on and off custom tools (or uninstall them entirely). Extension Manager also displays an extension’s Digital Signature, the indication it meets our standard for quality and security.
Now, when you make a change to your SketchUp model, any LayOut dimensions associated with the model update to reflect your edit. This possible thanks to a new feature across SketchUp platform called Persistent IDs. These are identifiers for geometry that help SketchUp (and its extensions) manipulate individual entities, like a specific edge or face. Basically, every sliver of your model just got smarter.